
FEED IT SOULS: DOME EDITION (2025)
Feed IT Souls: Department Of Martian Efficiency Edition is a Metroidvania for the Game Boy Color and remake of the GB Compo 23 game jam version
Credited as: Game Designer, Level Designer, Artist, Programmer, SFX by.
LET'S BUILD A PLATFORMER! (2025)
A comprehensive course offering everything you need to create a platformer game from start to finish using GB Studio 4+. LBaP! also acts as an introductory course for GB Studio itself.
Credited as: Writer, Designer, Artist, Programmer.
A Platformer Prequel to Tommy Dassalo's Comedy Special 'Scam Artist'
Credited as: Lead Game Designer, Level Designer, Artist, Programmer.
A Sci-fi puzzle game for the GBC and DMG. A collaborative work with Ben Jelter.
Credited as: Lead Game Designer, Level Designer, Programmer.
A Sci-fi puzzle game and sequel to ITD for GBC and DMG. A collaborative work with Bryan Taylor (Pearacidic).
Credited as: Lead Game Designer, Level Designer, Artist, Story & Dialogue.
SUPER CHESS MASTER (2023)
A ROM hack of The Chessmaster (1991) for the Game Boy. This ROM hack reskins the generic chess pieces of The Chessmaster with Super Mario themed characters (including Mario, Peach, Bowser, Bowsette and more), as well as swaps out the Chess Master graphics for Bowser on the title screen. Click here to download the patch.
A Skateboarding/Platforming game for the GBC. A 7 week commission for Krool Toys and McDonald's.
Credited as: Lead Game Designer, Level Designer, Artist (Backgrounds, Sprites, Palettes, Scene Painting), Team Manager, QA Manager
Sci-fi puzzle game for the GBC and DMG with Super Game Boy compatability. A collaborative work with Bryan Taylor (Pearacidic).
Credited as: Background/Sprite Artist, Palettes & Painting, Story & Dialogue.
A selection of artwork and screens from some of my smaller projects, games and commissions.
































